Quantifying in-game task difficulty using real-time cognitive load
- Seyderhelm, Andrew J. A., Blackmore, Karen L.
Examining gender differences when using avatars for educational games
- Brown, Aiden L., Boogaard, Sherin. M., Bailey, Jacqueline J. B., Blackmore, Karen L., Nesbitt, Keith V.
Future training - simulations, virtual reality, serious games and augmented reality
WaveWatch – developing an ambient display of web traffic
- Shelton, Ben, Nesbitt, Keith
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